| addToObjectsList(GLamObject *obj) | GLamObject | [protected] |
| attachSound(GLamSound *sound) | GLamObject | [inline] |
| Bezier valeur énumérée (défini dans GLamMap) | GLamMap | |
| blue() const | GLamObject | [inline] |
| bSplinePoints(double *ptsCtrl, int numPtsCtrl, double *pts, int numPts) | GLamObject | [static] |
| CatmullRom valeur énumérée (défini dans GLamMap) | GLamMap | |
| changeSide(bool changeSide=true) | GLamMap | |
| create() | GLamMap | [virtual] |
| ctrlPoint(int index) const | GLamMap | [inline] |
| ctrlPointX(int index) const | GLamMap | [inline] |
| ctrlPointY(int index) const | GLamMap | [inline] |
| ctrlPointZ(int index) const | GLamMap | [inline] |
| defaultTransform() | GLamObject | [inline] |
| delFromObjectsList(uint id) | GLamObject | [protected] |
| detachSound() | GLamObject | [inline] |
| draw(GLamObject *parent=NULL) | GLamObject | |
| GLamMap() | GLamMap | |
| GLamMap(double *pts, int numPts=4, int numSectors=100) | GLamMap | |
| GLamMap(double *pts, double *vectors, int numVectors=4, int numSectors=100) | GLamMap | |
| GLamMap(const GLamMap &obj) | GLamMap | |
| GLamObject() | GLamObject | |
| green() const | GLamObject | [inline] |
| id() const | GLamObject | [inline] |
| isClosed() const | GLamMap | [inline] |
| isDefault() const | GLamObject | [inline] |
| isInversed() const | GLamMap | [inline] |
| isRoughMode() const | GLamMap | [inline] |
| isShiny() const | GLamObject | [inline] |
| isSideChanged() const | GLamMap | [inline] |
| isSimpleColor() const | GLamObject | [inline] |
| isUpdate() const | GLamObject | [inline] |
| m_class | GLamObject | [protected] |
| m_name | GLamObject | [protected] |
| material(int i) const | GLamObject | [inline] |
| max(int axis) const | GLamMap | [inline] |
| min(int axis) const | GLamMap | [inline] |
| Mode énumération | GLamMap | |
| mode1() const | GLamMap | [inline] |
| mode2() const | GLamMap | [inline] |
| multDefaultTransform(const XamMatrix &matrix) | GLamObject | [inline] |
| multTransform(const XamMatrix &matrix) | GLamObject | [inline] |
| NRUBS valeur énumérée (défini dans GLamMap) | GLamMap | |
| numSectors() const | GLamMap | [inline] |
| objectAddress(uint id) | GLamObject | [static] |
| objectClass(uint id) | GLamObject | [static] |
| objectName(uint id) | GLamObject | [static] |
| operator=(const GLamMap &obj) | GLamMap | |
| red() const | GLamObject | [inline] |
| resetDefaultTransform() | GLamObject | [inline] |
| resetTransform() | GLamObject | [inline] |
| restoreId(uint id) | GLamObject | [inline, protected] |
| rotatePoints(double *pts, int numPts, double angle) | GLamObject | [static] |
| scalePoints(double *pts, int numPts, double xScale, double yScale) | GLamObject | [static] |
| setClosed(bool closed=true) | GLamMap | |
| setColor(float r, float g, float b, bool shiny=false) | GLamObject | [virtual] |
| setCtrlPoint(int index, const XamPoint &point) | GLamMap | |
| setCtrlPoint(int index, double x, double y, double z) | GLamMap | |
| setDefault(bool v=true) | GLamObject | [inline, protected] |
| setDefaultTransform(const XamMatrix &matrix) | GLamObject | [inline] |
| setInversed(bool inversed=true) | GLamMap | |
| setMaterial(float mat[10]) | GLamObject | [virtual] |
| setMode(Mode mode1, Mode mode2) | GLamMap | |
| setName(const string &name) | GLamObject | |
| setNormal(float *a, float *b, float *c) | GLamObject | [protected] |
| setNormal(XamPoint &p1, XamPoint &p2, XamPoint &p3) | GLamObject | [protected] |
| setNumSectors(int numSectors) | GLamMap | |
| setRoughMode(bool roughMode=true) | GLamMap | |
| setSelected(bool selected=true) | GLamObject | [virtual] |
| setShiny(bool shiny=true) | GLamObject | [virtual] |
| setSimpleColor(bool simpleColor=true) | GLamObject | [virtual] |
| setThickness(double thickness) | GLamObject | [virtual] |
| setTransform(const XamMatrix &matrix) | GLamObject | [inline] |
| thickness() const | GLamObject | [inline] |
| toEllipticParaboloid(double a=1.0, double b=1.0, double c=1.0) | GLamMap | |
| toHorseSaddle(double a=1.0, double b=1.0, double c=1.0) | GLamMap | |
| toMonkeySaddle(double a=1.0, double b=1.0, double c=1.0) | GLamMap | |
| transform() | GLamObject | [inline] |
| translatePoints(double *pts, int numPts, double xOffset, double yOffset) | GLamObject | [static] |
| update() | GLamObject | [virtual] |
| updateNeeded() | GLamObject | [inline, protected] |
| ~GLamMap() | GLamMap | |
| ~GLamObject() | GLamObject | |